![]() Requirement: Clear floor with 0 seconds remaining Hilde version Skills: HP Drain A & Shave Damage C Lizardman & Sophitia version Skill: HP Drain A Warlord's Pauldrons (Male, Shoulder) 2500 Goldģ- Skeleton x3 (Lizardman, Sophitia & Hilde) Tip: Since you’re only allowed to use A attacks you should get the skill Strengthen Horizontal, you needġ6. ![]() Requirement: Clear floor using only the A and G buttons ![]() Stage: Grand Labyrinth – Corridor of Suspended Time Tip: If you have a hard time Guard Impacting then the Auto Impact (x) skill is helpful, but you need to be blocking, to add the skill you needġ5. Requirement: Performed Guard Impact more than 3 times ![]() Tira’s Skills: Soul Gauge Damage S, Soul Gauge Boost C, Soul Gauge Recovery A & Nullify Ring out S Rusa’s Skills: Soul Gauge Damage S, Soul Gauge Rate Up A & Nullify Ring out A Hearetta’s Skills: Soul Gauge Damage A, Soul Gauge Recovery C & Nullify Ring Out B Will also count if you get knocked into the gate. Tip: You only need to knock down the two large gates. Jiland’s Skills: Soul Gauge Damage A & Soul Gauge VampĮnna’s Skills: Soul Gauge Damage A & Soul Gauge Rate Up B Tip: Smack one of them into the large gates it’ll fall down opening a new area where you can freely ring them out, Siegfried's Thrust Throw (1B) is perfect for knocking the gate downġ3. Requirement: Defeat all enemies with a Ring Out Lydia’s Skills: Soul Gauge Damage A & Soul Gauge Rate Up C Tip: Use Yun-seong’s Avenging Claw (6BB) over and over again keep your eye on your opponents Soul Gauge if it breaks and you can’t react to it (or continue to attack after it broke) you’ll have to re-drain it, this is the ideal floor for the 100 Critical Finish honor. Requirement: Defeat all enemies with a Critical Finish Rapelle’s Skills: Knock Down, Auto Grapple Break B & Venom Fang BĪngol Fear’s Skills: Knock Down, Nullify Ring Out A, Auto Grapple Break B & Soul Gauge Damage B Requirement: Guard 10 attacks in a row Threatening MirrorĤ – Ayala (Seong Mi-na), Certis (Cervantes), Rapelle (Tira) & Angol FearĪyala’s Skills: Knock Down, Auto Grapple Break B & Shave Damage BĬertis’ Skills: Knock Down, Auto Grapple Break B & Auto Counter B Skills: Hysterical Strength, Will Power, Hyper Mode & Nullify Ring out A Stage: The Coffin of the Sleeping Ancientġ0. Zain’s Skills: Hysterical Strength & Appeal Scarlett Blossoms (Female, Upper Body) 1500 GoldĢ – Zain (Nightmare) & Kudi (Seong Mi-na) Armor Ring: Ice Mirror (Non-customizable characters, special equipment) 1500 Goldģ – Dirk (Yun-seong), Elise (Xianghua) & Marej (Raphael)ĩ. Requirement: Cleared floor without missing any attacks Awakening DisasterĨ. Skills: Step Speed Up, Run Speed Up & Nullify Ring Out A Warrior Trousers (Female, Lower Body) 1500 Gold Wonder Jacket (Female, Upper Body) 1500 Goldġst Lizardman Skills: Venom Fang C & Step Speed Upħ. Requirement: Defeat an enemy with a Ring OutĦ. ![]() Clergy Clothes (Female, Upper Body) 1000 Gold Tip: Check your characters movelist and look for moves with AT label, these are Attacks Throws Predator’s Feastĥ. Hilde’s Skills: Soul Repel, Soul Gauge Boost C, Nullify Ring Out A & Will Power Warlord's Belt (Male, Lower Body) 1000 GoldĪlhadot’s Skills: Nullify Counter B & Nullify Ring Our B Tip: For those not aware to switch press R1 or whatever button SWT is set toĤ. Requirement: Switch with ally more than 2 times Vhajli’s Skills: Nullify Counter B, Nullify Ring Out B & Will Power Requirement: Clear floor with no Ring Outs from either side Blade Piercing Wallģ - Laldenna (Raphael), Farvole (Siegfried) & Vhajli (Cervantes) Reyvolk’s Skills: Shave Damage C & Slow FeetĪstaroth’s Skills: Shave Damage C, Auto Counter C & Knock Down Warrior Trousers (Male, Lower Body) 1000 Goldģ – Reyvolk (Zasalamel), Curtana (Rock) & Astaroth Requirement: Clear floor with no damage takenĢ. Stage: Tower of Remembrance – Ancient Gate Note characters that have it naturally means the untouchable 1P & 2P costume the game has set to it doesn't mean the character will always have it. For Descend I’ll only list required skills to live long in the mode since there are no requirements for getting items other than passing a floor. Floor #, Item (gender & placement) Gold (if treasure was already in your possession)Įnemy Skills: (if more than one the character's name will be in front)įloors will be split up into sections that you must go through, the fight at the end acts like a save point to save your progress so you can continue on, this mode can be either frustrating or challenging looking at how you see it…so let’s begin. ![]()
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